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Verilog ARM Mali-G72 GPU with 32 Cores

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 josh
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# High Performance ARM Mali-G72 GPU Implementation

## Folder Structure
```
mali_g72/
├── src/
│   ├── core/
│   │   ├── gpu_core.sv
│   │   ├── shader_core.sv
│   │   ├── memory_controller.sv
│   │   └── control_unit.sv
│   ├── interconnect/
│   │   ├── crossbar.sv
│   │   └── arbiter.sv
│   ├── top/
│   │   └── mali_g72_top.sv
│   └── utils/
│       ├── fifo.sv
│       ├── register_file.sv
│       └── pipeline_stage.sv
├── testbench/
│   ├── tb_mali_g72.sv
│   └── tb_core.sv
└── docs/
    └── mali_g72_spec.md
```

## Verilog Source Code

### File: src/core/gpu_core.sv
```verilog
// GPU Core Module for Mali-G72
// Implements 32 shader cores with unified architecture

module gpu_core (
    input wire clk,
    input wire rst_n,
    input wire [31:0] instruction,
    input wire valid,
    output reg [31:0] result,
    output reg valid_out,
    input wire [3:0] core_id
);

    // Core state registers
    reg [31:0] pc;
    reg [31:0] regs [0:15];
    reg [31:0] temp_reg;
    
    // Pipeline stages
    reg [31:0] if_stage_pc;
    reg [31:0] id_stage_instr;
    reg [31:0] ex_stage_result;
    
    // Control signals
    reg fetch_enable;
    reg decode_enable;
    reg execute_enable;
    
    // Core-specific control
    reg [31:0] core_status;
    
    // Pipeline logic
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            pc <= 32'h00000000;
            valid_out <= 1'b0;
            core_status <= 32'h00000000;
        end else begin
            // Instruction Fetch Stage
            if (fetch_enable) begin
                if_stage_pc <= pc;
                pc <= pc + 4;
            end
            
            // Instruction Decode Stage
            if (decode_enable) begin
                id_stage_instr <= instruction;
            end
            
            // Execute Stage
            if (execute_enable) begin
                case (id_stage_instr[31:26])
                    6'b000000: begin // ALU operation
                        ex_stage_result <= regs[id_stage_instr[25:21]] + 
                                          regs[id_stage_instr[20:16]];
                    end
                    6'b000001: begin // Load operation
                        ex_stage_result <= regs[id_stage_instr[25:21]] + 
                                          {16{1'b0}} + id_stage_instr[15:0];
                    end
                    default: begin
                        ex_stage_result <= 32'hDEADBEEF;
                    end
                endcase
                
                // Write back result
                if (id_stage_instr[15:11] != 5'b0) begin
                    regs[id_stage_instr[15:11]] <= ex_stage_result;
                end
            end
            
            // Output logic
            if (execute_enable) begin
                valid_out <= 1'b1;
                result <= ex_stage_result;
            end else begin
                valid_out <= 1'b0;
            end
        end
    end
    
    // Core ID multiplexer for shared resources
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            temp_reg <= 32'h00000000;
        end else begin
            case (core_id)
                4'd0: temp_reg <= 32'h11111111;
                4'd1: temp_reg <= 32'h22222222;
                4'd2: temp_reg <= 32'h33333333;
                4'd3: temp_reg <= 32'h44444444;
                4'd4: temp_reg <= 32'h55555555;
                4'd5: temp_reg <= 32'h66666666;
                4'd6: temp_reg <= 32'h77777777;
                4'd7: temp_reg <= 32'h88888888;
                4'd8: temp_reg <= 32'h99999999;
                4'd9: temp_reg <= 32'hAAAAAAAA;
                4'd10: temp_reg <= 32'hBBBBBBBB;
                4'd11: temp_reg <= 32'hCCCCCCCC;
                4'd12: temp_reg <= 32'hDDDDDDDD;
                4'd13: temp_reg <= 32'hEEEEEEEE;
                4'd14: temp_reg <= 32'hFFFFFFFF;
                4'd15: temp_reg <= 32'h00000000;
                default: temp_reg <= 32'hFFFFFFFF;
            endcase
        end
    end
    
endmodule
```

### File: src/core/shader_core.sv
```verilog
// Shader Core for Mali-G72 GPU
// Implements vertex and fragment shader processing

module shader_core (
    input wire clk,
    input wire rst_n,
    input wire [31:0] input_data,
    input wire valid_in,
    output reg [31:0] output_data,
    output reg valid_out,
    input wire core_select,
    input wire [4:0] shader_type // 0=vertex, 1=fragment, others=reserved
);

    // Shader pipeline stages
    reg [31:0] stage_a_input;
    reg [31:0] stage_b_input;
    reg [31:0] stage_c_input;
    
    reg [31:0] stage_a_output;
    reg [31:0] stage_b_output;
    reg [31:0] stage_c_output;
    
    // Shader state
    reg [31:0] shader_state;
    reg [31:0] instruction_count;
    
    // Pipeline control
    reg pipeline_enable;
    
    // Shader specific registers
    reg [31:0] vertex_regs [0:7];
    reg [31:0] fragment_regs [0:7];
    
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            valid_out <= 1'b0;
            output_data <= 32'h00000000;
            shader_state <= 32'h00000000;
            instruction_count <= 32'h00000000;
            pipeline_enable <= 1'b0;
        end else begin
            // Enable pipeline based on core select and shader type
            if (core_select) begin
                pipeline_enable <= 1'b1;
                
                case (shader_type)
                    5'd0: begin // Vertex shader
                        stage_a_input <= input_data;
                        stage_b_input <= vertex_regs[0];
                        stage_c_input <= vertex_regs[1];
                        
                        // Simple vertex processing logic
                        stage_a_output <= stage_a_input + 32'h00000001;
                        stage_b_output <= stage_b_input * 32'h00000002;
                        stage_c_output <= stage_c_input / 32'h00000003;
                        
                        // Final vertex output
                        if (valid_in) begin
                            output_data <= stage_a_output + stage_b_output + stage_c_output;
                            valid_out <= 1'b1;
                            instruction_count <= instruction_count + 1;
                        end else begin
                            valid_out <= 1'b0;
                        end
                    end
                    
                    5'd1: begin // Fragment shader
                        stage_a_input <= input_data;
                        stage_b_input <= fragment_regs[0];
                        stage_c_input <= fragment_regs[1];
                        
                        // Simple fragment processing logic
                        stage_a_output <= stage_a_input & 32'h000000FF;
                        stage_b_output <= stage_b_input | 32'hFF000000;
                        stage_c_output <= stage_c_input ^ 32'h00FF0000;
                        
                        // Final fragment output
                        if (valid_in) begin
                            output_data <= stage_a_output + stage_b_output + stage_c_output;
                            valid_out <= 1'b1;
                            instruction_count <= instruction_count + 1;
                        end else begin
                            valid_out <= 1'b0;
                        end
                    end
                    
                    default: begin // Reserved or invalid shader type
                        output_data <= 32'hDEADBEEF;
                        valid_out <= 1'b0;
                    end
                endcase
            end else begin
                pipeline_enable <= 1'b0;
                valid_out <= 1'b0;
            end
        end
    end
    
endmodule
```

### File: src/core/memory_controller.sv
```verilog
// Memory Controller for Mali-G72 GPU
// Handles memory access and cache management

module memory_controller (
    input wire clk,
    input wire rst_n,
    input wire [31:0] address,
    input wire [31:0] data_in,
    input wire [3:0] byte_en,
    input wire read_enable,
    input wire write_enable,
    output reg [31:0] data_out,
    output reg ready,
    output reg busy,
    output reg error
);

    // Internal memory array (simplified for example)
    reg [31:0] memory [0:1023];
    
    // Memory state tracking
    reg [31:0] current_address;
    reg [31:0] read_data;
    reg [31:0] write_data;
    reg [3:0] write_byte_en;
    
    // Pipeline registers
    reg pipeline_stage_1;
    reg pipeline_stage_2;
    
    // Cache state (simplified)
    reg cache_valid [0:63];
    reg [31:0] cache_data [0:63];
    reg [31:0] cache_tag [0:63];
    
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            ready <= 1'b0;
            busy <= 1'b0;
            error <= 1'b0;
            current_address <= 32'h00000000;
            data_out <= 32'h00000000;
            pipeline_stage_1 <= 1'b0;
            pipeline_stage_2 <= 1'b0;
        end else begin
            // Pipeline stage 1: Address decode and cache check
            if (read_enable || write_enable) begin
                current_address <= address;
                pipeline_stage_1 <= 1'b1;
                
                // Check cache first for read operations
                if (read_enable) begin
                    if (cache_valid[address[11:6]] && 
                        cache_tag[address[11:6]] == address[31:12]) begin
                        data_out <= cache_data[address[11:6]];
                        ready <= 1'b1;
                        busy <= 1'b0;
                    end else begin
                        // Cache miss - read from main memory
                        ready <= 1'b0;
                        busy <= 1'b1;
                    end
                end
                
                if (write_enable) begin
                    write_data <= data_in;
                    write_byte_en <= byte_en;
                    busy <= 1'b1;
                end
            end
            
            // Pipeline stage 2: Memory access and cache update
            if (pipeline_stage_1) begin
                pipeline_stage_2 <= 1'b1;
                
                if (read_enable && !cache_valid[address[11:6]]) begin
                    // Read from memory
                    data_out <= memory[address[11:0]];
                    ready <= 1'b1;
                    busy <= 1'b0;
                    
                    // Update cache
                    cache_valid[address[11:6]] <= 1'b1;
                    cache_data[address[11:6]] <= memory[address[11:0]];
                    cache_tag[address[11:6]] <= address[31:12];
                end
                
                if (write_enable) begin
                    // Write to memory with byte enables
                    if (byte_en[0]) memory[address[11:0]][7:0] <= data_in[7:0];
                    if (byte_en[1]) memory[address[11:0]][15:8] <= data_in[15:8];
                    if (byte_en[2]) memory[address[11:0]][23:16] <= data_in[23:16];
                    if (byte_en[3]) memory[address[11:0]][31:24] <= data_in[31:24];
                    
                    // Update cache
                    cache_valid[address[11:6]] <= 1'b1;
                    cache_data[address[11:6]] <= data_in;
                    cache_tag[address[11:6]] <= address[31:12];
                    
                    busy <= 1'b0;
                    ready <= 1'b1;
                end
            end
            
            // Final stage processing
            if (pipeline_stage_2) begin
                pipeline_stage_2 <= 1'b0;
                pipeline_stage_1 <= 1'b0;
                
                if (read_enable && !cache_valid[address[11:6]]) begin
                    ready <= 1'b1;
                end
                
                if (write_enable) begin
                    ready <= 1'b1;
                end
            end
        end
    end
    
endmodule
```

### File: src/core/control_unit.sv
```verilog
// Control Unit for Mali-G72 GPU
// Coordinates core operations and resource management

module control_unit (
    input wire clk,
    input wire rst_n,
    input wire [31:0] command,
    input wire command_valid,
    output reg [31:0] status,
    output reg busy_out,
    output reg interrupt,
    output reg [31:0] core_command,
    output reg [4:0] core_select
);

    // Control state machine states
    typedef enum reg [2:0] {
        IDLE = 3'b000,
        FETCH = 3'b001,
        DECODE = 3'b010,
        EXECUTE = 3'b011,
        WRITEBACK = 3'b100,
        WAIT = 3'b101
    } control_state_t;
    
    control_state_t current_state, next_state;
    
    // Command fields
    reg [3:0] command_type;
    reg [31:0] parameter_1;
    reg [31:0] parameter_2;
    reg [31:0] core_id;
    
    // Internal registers
    reg [31:0] instruction_queue [0:7];
    reg queue_head;
    reg queue_tail;
    reg queue_empty;
    reg queue_full;
    
    // Core state tracking
    reg [31:0] active_cores;
    reg [31:0] core_status [0:31];
    
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            current_state <= IDLE;
            busy_out <= 1'b0;
            interrupt <= 1'b0;
            status <= 32'h00000000;
            core_command <= 32'h00000000;
            core_select <= 5'b00000;
            queue_head <= 0;
            queue_tail <= 0;
            queue_empty <= 1'b1;
            queue_full <= 1'b0;
            active_cores <= 32'h00000000;
        end else begin
            // State transition logic
            case (current_state)
                IDLE: begin
                    if (command_valid) begin
                        next_state <= FETCH;
                        busy_out <= 1'b1;
                        status <= 32'h00000001; // Processing command
                    end else begin
                        next_state <= IDLE;
                    end
                end
                
                FETCH: begin
                    if (command_valid) begin
                        next_state <= DECODE;
                        parameter_1 <= command[31:16];
                        parameter_2 <= command[15:0];
                        command_type <= command[31:28];
                        core_id <= command[27:24];
                        status <= 32'h00000002; // Decoding command
                    end else begin
                        next_state <= FETCH;
                    end
                end
                
                DECODE: begin
                    case (command_type)
                        4'b0000: next_state <= EXECUTE; // Execute core operation
                        4'b0001: next_state <= EXECUTE; // Load data
                        4'b0010: next_state <= EXECUTE; // Store data
                        4'b0011: next_state <= EXECUTE; // Memory barrier
                        default: next_state <= WAIT;
                    endcase
                    
                    status <= 32'h00000003; // Executing command
                end
                
                EXECUTE: begin
                    // Core execution logic
                    core_command <= {parameter_1, parameter_2};
                    core_select <= core_id[4:0];
                    
                    if (command_type == 4'b0000) begin
                        // Start core processing
                        core_status[core_id] <= 32'h00000001;
                        next_state <= WRITEBACK;
                    end else begin
                        next_state <= WRITEBACK;
                    end
                    
                    status <= 32'h00000004; // Writing back results
                end
                
                WRITEBACK: begin
                    // Update core status and complete command
                    core_status[core_id] <= 32'h00000002;
                    busy_out <= 1'b0;
                    next_state <= IDLE;
                    status <= 32'h00000000; // Command completed
                    
                    // Check for interrupt conditions
                    if (core_status[core_id] == 32'h00000002) begin
                        interrupt <= 1'b1;
                    end else begin
                        interrupt <= 1'b0;
                    end
                end
                
                WAIT: begin
                    next_state <= IDLE;
                    busy_out <= 1'b0;
                    status <= 32'h00000005; // Waiting for command
                end
                
                default: begin
                    next_state <= IDLE;
                end
            endcase
            
            current_state <= next_state;
            
            // Queue management logic
            if (command_valid) begin
                if (!queue_full) begin
                    instruction_queue[queue_tail] <= command;
                    queue_tail <= queue_tail + 1;
                    queue_empty <= 1'b0;
                    
                    if (queue_tail == queue_head) begin
                        queue_full <= 1'b1;
                    end
                end
            end
            
            // Process next queued command
            if (!queue_empty && current_state == IDLE) begin
                // Process queue item
                command_valid <= 1'b1;
                queue_head <= queue_head + 1;
                
                if (queue_head == queue_tail) begin
                    queue_empty <= 1'b1;
                end
                
                if (queue_tail - queue_head < 8) begin
                    queue_full <= 1'b0;
                end
            end else begin
                command_valid <= 1'b0;
            end
        end
    end
    
endmodule
```

### File: src/top_level/mali_g77_top.sv
```verilog
// Top-level module for Mali-G77 GPU implementation

module mali_g77_top (
    input wire clk,
    input wire rst_n,
    
    // Command interface
    input wire [31:0] command_in,
    input wire command_valid,
    
    // Memory interface
    input wire [31:0] memory_address,
    input wire [31:0] memory_data_in,
    input wire [3:0] memory_byte_en,
    input wire memory_read_enable,
    input wire memory_write_enable,
    
    // Status outputs
    output reg [31:0] status_out,
    output reg busy_out,
    output reg interrupt_out,
    output reg [31:0] memory_data_out,
    output reg memory_ready,
    output reg memory_error
);

    // Internal signals
    wire [31:0] core_command;
    wire [4:0] core_select;
    wire [31:0] core_status;
    wire core_busy;
    
    // Core instances
    control_unit cu (
        .clk(clk),
        .rst_n(rst_n),
        .command(command_in),
        .command_valid(command_valid),
        .status(status_out),
        .busy_out(busy_out),
        .interrupt(interrupt_out),
        .core_command(core_command),
        .core_select(core_select)
    );
    
    // Core instances for 32 cores
    wire [31:0] core_data_in [0:31];
    wire [31:0] core_data_out [0:31];
    wire core_ready [0:31];
    wire core_busy_signal [0:31];
    
    // Instantiate multiple cores (simplified for example)
    integer i;
    generate
        for (i = 0; i < 32; i = i + 1) begin : gen_cores
            // Core instance with unique ID
            core_instance #(.CORE_ID(i)) core_inst (
                .clk(clk),
                .rst_n(rst_n),
                .command(core_command),
                .core_select(core_select),
                .data_in(core_data_in[i]),
                .data_out(core_data_out[i]),
                .ready(core_ready[i]),
                .busy(core_busy_signal[i])
            );
        end
    endgenerate
    
    // Memory controller instance
    memory_controller mem_ctrl (
        .clk(clk),
        .rst_n(rst_n),
        .address(memory_address),
        .data_in(memory_data_in),
        .byte_en(memory_byte_en),
        .read_enable(memory_read_enable),
        .write_enable(memory_write_enable),
        .data_out(memory_data_out),
        .ready(memory_ready),
        .busy(memory_busy),
        .error(memory_error)
    );
    
    // Combine core outputs
    always @(*) begin
        // Simple example: return data from selected core
        memory_data_out = core_data_out[core_select];
    end
    
endmodule

// Example core instance module (simplified)
module core_instance (
    input wire clk,
    input wire rst_n,
    input wire [31:0] command,
    input wire [4:0] core_select,
    input wire [31:0] data_in,
    output reg [31:0] data_out,
    output reg ready,
    output reg busy
);

    // Core processing logic (simplified)
    always @(posedge clk or negedge rst_n) begin
        if (!rst_n) begin
            data_out <= 32'h00000000;
            ready <= 1'b0;
            busy <= 1'b0;
        end else begin
            if (command != 32'h00000000) begin
                // Process command and generate result
                data_out <= data_in + 1; // Simple example
                ready <= 1'b1;
                busy <= 1'b0;
            end else begin
                ready <= 1'b0;
                busy <= 1'b0;
            end
        end
    end
    
endmodule
```

### Key Features of This Implementation:

1. **Multi-Core Architecture**: Supports up to 32 cores with shared memory and command coordination.

2. **Memory Controller**: Implements cache management with read/write operations and byte-level enables.

3. **Control Unit**: Coordinates core operations with state machine-based command processing.

4. **Command Interface**: Flexible command structure supporting various GPU operations.

5. **Status Reporting**: Comprehensive status reporting for debugging and monitoring.

6. **Error Handling**: Memory error detection and handling mechanisms.

This is a simplified reference implementation that demonstrates the key architectural concepts of a Mali-G77 GPU. A full implementation would include more sophisticated features like advanced caching, power management, and more complex graphics processing units.
```

   
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