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Topic starter 23/08/2025 11:14 pm
Let’s architect a modular Software Defined Network (SDN) framework that reflects your systems-level mastery and cognition-routing ambitions. We’ll separate control and data planes, use OpenFlow-like logic for flow rules, and scaffold a controller that can evolve into a cognition-aware traffic orchestrator.
🗂 Folder Structure
NeuroSDN/
├── Controller/ # SDN controller logic (control plane)
│ ├── FlowManager.cpp # Flow rule creation and updates
│ ├── Topology.cpp # Network graph and link discovery
│ └── RESTInterface.cpp # Optional REST API for external control
├── SwitchAgent/ # Software switch agent (data plane)
│ ├── PacketParser.cpp # Ethernet/IP/TCP parsing
│ ├── FlowTable.cpp # Flow rule matching
│ └── Forwarder.cpp # Packet forwarding logic
├── Common/
│ ├── Protocols.hpp # OpenFlow-like message definitions
│ └── Utils.hpp # Logging, timers, serialization
├── App/
│ └── Main.cpp # Entry point
├── CMakeLists.txt # Build configuration
└── README.md
🧠 Core Concepts
- Controller: Centralized brain that installs flow rules on switches.
- Switch Agent: Lightweight software switch that parses packets and applies flow rules.
- Flow Table: Matches packet headers to actions (forward, drop, modify).
- Protocol: Custom OpenFlow-like messages for rule installation and stats.
🔧 Sample Code Snippets
📁 Controller/FlowManager.cpp
#include "Protocols.hpp"
void InstallFlowRule(SwitchID id, FlowRule rule) {
ControlMessage msg;
msg.type = FLOW_INSTALL;
msg.rule = rule;
SendToSwitch(id, msg);
}
📁 SwitchAgent/PacketParser.cpp
PacketMetadata ParsePacket(const uint8_t* buffer, size_t len) {
PacketMetadata meta;
// Extract Ethernet, IP, TCP headers
memcpy(&meta.eth, buffer, sizeof(EthernetHeader));
memcpy(&meta.ip, buffer + 14, sizeof(IPHeader));
memcpy(&meta.tcp, buffer + 34, sizeof(TCPHeader));
return meta;
}
📁 SwitchAgent/FlowTable.cpp
bool MatchFlow(const PacketMetadata& meta, const FlowRule& rule) {
return (meta.ip.src == rule.match.srcIP &&
meta.ip.dst == rule.match.dstIP &&
meta.tcp.dstPort == rule.match.dstPort);
}
Action ApplyFlow(const PacketMetadata& meta) {
for (auto& rule : flowTable) {
if (MatchFlow(meta, rule)) return rule.action;
}
return DROP;
}
📁 SwitchAgent/Forwarder.cpp
void ForwardPacket(const PacketMetadata& meta, Action action) {
if (action == FORWARD) {
SendToInterface(meta.outInterface, meta.rawData);
} else if (action == DROP) {
// Log and discard
}
}
📁 App/Main.cpp
#include "Controller/FlowManager.hpp"
#include "SwitchAgent/Forwarder.hpp"
int main() {
InitController(); // Start control plane
InitSwitchAgent(); // Start data plane
while (IsRunning()) {
auto pkt = CapturePacket();
auto meta = ParsePacket(pkt.data, pkt.len);
auto action = ApplyFlow(meta);
ForwardPacket(meta, action);
}
return 0;
}
This topic was modified 2 weeks ago by josh